MCSD: Windows Store Apps Using C#


Course Name Exam Hours
Programming in C# 70-483 40
Essentials of Developing Windows Store Apps Using C# 70-484 40
Advanced Windows Store App Development Using C# 70-485 40
Programming in C#

About this Course

This training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. During their five days in the classroom students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework 4.5.

Audience Profile

This course is intended for experienced developers who already have programming experience in C, C++, JavaScript, Objective-C, Microsoft Visual Basic, or Java and understand the concepts of object-oriented programming.

This course is not designed for students who are new to programming; it is targeted at professional developers with at least one month of experience programming in an object-oriented environment.

At Course Completion

After completing this course, students will be able to:

  • Describe the core syntax and features of C#.
  • Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications.
  • Implement the basic structure and essential elements of a typical desktop application.
  • Create classes, define and implement interfaces, and create and use generic collections.
  • Use inheritance to create a class hierarchy, extend a .NET Framework class, and create generic classes and methods.
  • Read and write data by using file input/output and streams, and serialize and deserialize data in different formats.
  • Create and use an entity data model for accessing a database and use LINQ to query and update data.
  • Use the types in the System.Net namespace and WCF Data Services to access and query remote data.
  • Build a graphical user interface by using XAML.
  • Improve the throughput and response time of applications by using tasks and asynchronous operations.
  • Integrate unmanaged libraries and dynamic components into a C# application.
  • Examine the metadata of types by using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions.
  • Encrypt and decrypt data by using symmetric and asymmetric encryption.

Prerequisites

Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. More specifically, students should have hands-on experience using C# that demonstrates their understanding of the following:

  • How to name, declare, initialize and assign values to variables within an application.
  • How to use:
  • arithmetic operators to perform arithmetic calculations involving one or more variables;
  • relational operators to test the relationship between two variables or expressions;
  • logical operators to combine expressions that contain relational operators.
  • How to create the code syntax for simple programming statements using C# language keywords and recognize syntax errors using the Visual Studio IDE.
  • How to create a simple branching structure using an IF statement.
  • How to create a simple looping structure using a For statement to iterate through a data array.
  • How to use the Visual Studio IDE to locate simple logic errors.
  • How to create a Function that accepts arguments (parameters and returns a value of a specified type.
  • How to design and build a simple user interface using standard controls from the Visual Studio toolbox.
  • How to connect to a SQL Server database and the basics of how to retrieve and store data.
  • How to sort data in a loop.
  • How to recognize the classes and methods used in a program.

Course Outline

  • Module 1: Review of C# Syntax
  • Module 2: Creating Methods, Handling Exceptions, and Monitoring Applications
  • Module 3: Developing the Code for a Graphical Application
  • Module 4: Creating Classes and Implementing Type-safe Collections
  • Module 5: Creating a Class Hierarchy by Using Inheritance
  • Module 6: Reading and Writing Local Data
  • Module 7: Accessing a Database
  • Module 8: Accessing Remote Data
  • Module 9: Designing the User Interface for a Graphical Application
  • Module 10: Improving Application Performance and Responsiveness
  • Module 11: Integrating with Unmanaged Code
  • Module 12: Creating Reusable Types and Assemblies
  • Module 13: Encrypting and Decrypting Data
Essentials of Developing Windows Store Apps Using C#

About this Course

In this course students will learn essential programming skills and techniques that are required to develop Windows Store apps. This includes a combination of both design and development skills, as well as ensuring that students are comfortable using and making the most of the Microsoft Visual Studio and Expression Blend tools.

Audience Profile

This course is intended for professional developers who have 1 to 2 years of experience creating client applications and who are comfortable programming in C# and have done some XAML-based programming.

At Course Completion

After completing this course, students will be able to:

  • Describe the Windows 8.1 platform and features, and explore the basics of a Windows app interface.
  • Create the User Interface layout and structure by using XAML.
  • Use data binding to present data in the UI.
  • Implement the AppBar and layout controls.
  • Handle files and streams.
  • Respond to application lifecycle events using Process Lifetime Management and the PLM extensibility points provided by the Visual Studio 2013 templates.
  • Use templates to create the UI.
  • Handle navigation scenarios in a Windows Store app.
  • Design and implement contracts such as Search, Share and Settings.
  • Implement tiles and toast notifications in a Windows Store app.
  • Respond to mouse, keyboard and touch events, including gestures.
  • Deploy a Windows Store app to the Windows Store or an enterprise store.

Prerequisites

Before attending this course, students must have:

  • 1 or more years of experience creating applications
  • 1 to 3 months experience creating Windows client applications
  • 1 to 3 months experience using Visual Studio 2010 or 2012
  • Attended Course 20483C: Programming in C#, or equivalent knowledge

Course Outline

  • Module 1: Overview of the Windows 8 Platform and Windows Store Apps
  • Module 2: Creating User Interfaces using XAML
  • Module 3: Presenting Data
  • Module 4: Implementing Layout Using Windows 8 Built-In Controls
  • Module 5: Handling Files in Windows Store Apps
  • Module 6: Windows Store App Process Lifetime Management
  • Module 7: Working with Resources, Styles, and Templates
  • Module 8: Designing and Implementing Navigation in a Windows Store App
  • Module 9: Implementing Windows 8 Contracts
  • Module 10: Implementing Tiles and User Notifications
  • Module 11: Designing and Implementing a Data Access Strategy
  • Module 12: Responding to Mouse and Touch
  • Module 13: Planning for Windows Store App Deployment
Advanced Windows Store App Development Using C#

About this Course

In this course the students will learn the more advanced programming skills and techniques that they can use to optimize their Windows Store app and differentiate their app from other apps in the Windows Store. These advanced skills and techniques include a combination of both design and development skills. The students will also learn about supporting the apps that they have published to the Windows Store.

Audience Profile

This course is intended for professional developers who have 1 or more years of experience creating applications for a production environment and who are comfortable programming in C# and XAML to create Windows 8 apps.

At Course Completion

After completing this course, students will be able to:

  • Review basic Windows Store app concepts and how Windows Store apps integrate with the Windows 8.1 ecosystem.
  • Explore the built-in WinRT animation library and storyboards, and apply transitions and transformations.
  • Localize the Windows Store app UI and apply language-specific formatting to a multi-lingual app.
  • Create and present a successful splash screen, and differentiate your app with branding.
  • Use various storage mechanisms, choose a suitable caching strategy for their app, and use advanced file access methods.
  • Work with custom and template controls, and create and consume a WinRT component.
  • Print using the Printing API and explore the Play To API.
  • Explore the Push Notification Service (WNS), and work with push notifications.
  • Use the CameraCaptureUI API and the MediaCapture API.
  • Create and consume background tasks.
  • Discover sensors, test their availability, and handle sensor events and device availability, and enumerate devices and their capabilities and properties and use the capabilities.

Prerequisites

Before attending this course, students must have:

  • 6 – 12 months experience programming in C#
  • 3 – 6 months experience using Visual Studio 2013 (including experience using preview builds)
  • 1 month of experience working on Windows Store apps

Course Outline

  • Module 1: Windows Store Apps Essentials
  • Module 2: Implementing Animations and Transitions
  • Module 3: Implementing Globalization and Localization
  • Module 4: Branding and a Seamless User Interface
  • Module 5: Advanced Data Scenarios in a Windows Store App
  • Module 6: Creating Reusable Controls and Components
  • Module 7: Implementing Advanced Contract Scenarios
  • Module 8: The Windows Push Notification Service (WNS)
  • Module 9: Capturing Media
  • Module 10: Background Tasks
  • Module 11: Working with Sensors and Devices
  • Module 12: Generating Revenue with your App
  • Module 13: Securing Windows Store App Data